Makers Challenge

3D Animal Challenge

Build your own 3D animal that can stand (or rest) on its own

Math - Measurement & Spatial ReasoningNGSS - Engineering DesignELA - Speaking & ListeningCTE - Design & Construction
4 - 12 Classes
45 - 75 Minutes
Gr TK and Above
3D Animal Challenge

Challenge Overview

Challenge Details

Makers challenges are designed to be flexible and can be adapted to fit a variety of schedules, age groups, and program needs, including condensed pilot formats that deliver core experiences and measurable student outcomes in as little as 1 - 2 classes.

Real-World Connections

Physical models are used by designers, engineers, and artists to explore ideas before bringing them to life at a larger scale. From character design to animation and product prototyping, building physical, 3D models helps people test stability, shape, and structure.

  • Translate ideas into 3D forms
  • Use creativity to develop unique forms and features
  • Experiment with materials and fasteners to design objects that can stand, balance, and hold their shape
  • Observe cause and effect scenarios to improve designs through hands-on testing and iteration
Materials & Constraints

Materials: Wooden studs (of various sizes and shapes); Fasteners (string, rubber bands, pipe cleaner, and tape); Creative elements (chipboard, paper, markers).

Every solution is different. There is no single “right” build — only more effective solutions.

How It Works

The Makers Process for Early Learners

1Key Vocabulary & Engineering Concepts

Students build a shared language for the challenge and relevant engineering concepts by making real-world connections with their surroundings and personal experiences.

2Hands-On Skill Building

Students build confidence by practicing key skills before the main challenge. Through guided activities, they learn how to safely handle materials, apply techniques, and use relevant tools they'll need to successfully complete their project.

3Explore & Design

Students begin exploring the challenge materials and experimenting with how they connect, balance, and support weight. Working individually or in small groups, students explore different combinations of materials to understand how they impact performance.

4Guided Build & Personalization

Students use their new understanding of the materials and techniques in a guided building activity to bring their ideas to life. Once complete, they'll personalize their projects with creative enhancements.

5Show & Share

Students share their designs and the reasoning behind their decisions with the rest of the class. Building confidence through story-telling and teamwork, students celebrate each other's work.

6Play & Application

Makers learn by doing. Students use their creations in games and challenges, exploring what respectful play looks like, how their new skills can be used, and how their designs fare in the real-world.

Skills Built

What Students Take Away

What Students Take Away

Engineering & Technical Skills

  • Building stable 3D structures
  • Planning and translating ideas into physical forms
  • Measurement & precision
  • Material & resource optimization

Critical Thinking Skills

  • Trade-off decision-making
  • Iteration & improvement
  • Cause-and-effect reasoning
  • Problem-solving under constraints

Collaboration

  • Following instructions and working together
  • Shared ideas and explaining designs
  • Resilience through testing and iteration

Bring the Makers Program to Your School

Ready to bring this challenge to your students?

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Get in touch to schedule a call so we can discuss your needs
2
Customize a program with our team
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Finalize a launch and evaluation plan
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Our team manages all aspects of the implementation
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